Fairy Godfather and “The Wand of Dreams”The land of “Happily Ever After” is in big trouble. The Wand Of Dreams has been stolen and everything is falling apart! Fairy Godmother or Godfather and the audience have to round up the usual suspects to solve the mystery. Each suspect offers an interesting mathematical problem to solve as the mystery unfolds. You’ll meet a Magic Mirror with a messy cold, a Dirty Rat with some pretty shady friends, a Troll that has traffic backed up for hours, a narcoleptic Sheriff that can’t stay awake long enough to figure anything out, Five Little Piggies with some really big problems, and a Dragon that loves bacon! The show combines hilarious puppets, beautiful animation, spellbinding magic, wonderful music with tremendous audience interaction. The set has big screen animation, lots of magical props and musical instruments.
Duration: 50 Minute Show
For Ages: Pre-K – 3rd Grade
Setup: 30 minutes to 1 and 1/2 hours depending upon the performance space.
Tech Requirements: One Chair, One Table 6’X2′ and one Electrical Outlet (We bring the rest!)
Curriculum Standards Connections
Connect numerals to the quantities they represent.
Use representations to model addition and subtraction.
Use counting strategies to find out how many items are in two sets when they are combined, separated, or compared.
Build number combinations up to 10 (e.g., 4 and 1, 2 and 3, 3 and 2, 1 and 4 for five) and for doubles to 10 (3 and 3 for six).
Use objects, pictures, numbers, or words to create, solve and explain story problems (combining, separating, or comparing) for two numbers that are each less than 10.
Group objects according to common properties such as longer/shorter, more/less, taller/shorter, and heavier/lighter.
Compare and order objects on the basis of length.
Compare and order objects on the basis of weight.
Add and Subtract Numbers less than 100.
Develop an understanding of the measurement of time.
Tell time to the nearest hour and half hour and understand the movement of the minute hand and how it relates to the hour hand.
Compare and/or order the sequence or duration of events (e.g., shorter/longer and before/after).
Reason and evaluate mathematical arguments.
Recognize reasoning and proof as fundamental aspects of mathematics.
Make and investigate mathematical conjectures.
Select and use various types of reasoning and methods of proof.
Represent mathematics in multiple ways.
Create and use representations to organize, record, and communicate mathematical ideas.
Select, apply, and translate among mathematical representations to solve problems.